π§ Dev Log #0 β First playabel IsoPixKill!
IsoPixKill Β» Devlog





π§ Dev Log #1 β First Steps into IsoPixKill!
Hey everyone! π The first playable version of my pixel-based arena roguelite is now live β and itβs coming in hot.
π Whatβs Included?
- Three weapon types with distinct gameplay
- Two enemy types to spice things up
- Meta-upgrades to strengthen your builds between runs
- Round duration: a snappy 3 minutes β perfect for fast action sessions
- Controller support, plus mouse & keyboard compatibility
π οΈ Whatβs Next?
Iβm already working on new weapons, additional enemy types, and more maps. Long-term, the goal is to expand the game with wild builds, new abilities, and deeper tactics.
Iβd love to hear your feedback β whether itβs bug reports, suggestions, or just a quick βthis was funβ!
See you in the arena! π₯
Files
IsoPixKill.zip Play in browser
91 days ago
IsoPixKill
Survive waves of pixelated horror in this gritty isometric roguelite prototype.
Status | In development |
Author | GameCraftErik |
Genre | Survival, Action |
Tags | 2D, blood, Godot, Isometric, Pixel Art, Singleplayer, Survivor-like |
More posts
- π§ Dev Log #1 β First Steps into IsoPixKill!84 days ago
- π§ Dev Log #00 isometric pixelart prototypMar 22, 2025
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